New Hyrule Warriors Details from the Latest Issue of Famitsu

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Hyrule Warriors E3 2014 Footage

Hyrule Warriors features a plethora of playable characters, weapons, and stages. There are lots of new details such as Fi being playable; however, we now have a translation of the latest Famitsu issue. You can check out all the new details after the break...

  • No indication as to whether or not Ghirahim is playable yet; the description in Famitsu could be be about his boss moves or character outline as general
  • If Link uses Power gloves and drops off ball & chain, he can lift pillars, jars or even enemies
  • With the legendary baton from Wind waker, Zelda can command winds and fight by playing songs
  • You can blow enemies away with wind or the sound can turn into lightning bolts
  • You can also summon tornados to snatch enemies away
  • After you select a character for a stage you select the weapon
  • You can't change weapons in battle
  • Weapons differ a lot from each other and it is part of the fun to test which one suits you
  • Can shop between battles
  • Shopping area includes at least training room, potion shop, badge shop and junk shop
  • Junk shop will be introduced in a later magazine
  • In training shop you can pay rupees to level up your character
  • Characters also level up through normal gameplay
  • Potions are one time use only and cause special effect during a battle
  • It seems that one potion makes easier to obtain weapons (not entirely clear)
  • Badge shop uses rupees and raw materials to buy permanent badges
  • Raw materials are obtained from killing monsters and monsters have unique loot as well as some rare drops. Enemies also drop rupees
  • One badge makes weak spot gauge to fill up faster
  • Badge shop interface seems like a tree of sorts so I guess you have to make badges in a certain order, no word about it though
  • You can see from stage select menu if a stage has heart containers or pieces to collect but you may need to use a certain character to get them
  • Heart container/pieces work pretty much like in any Zelda game
  • You may also obtain a power up bow from a chest
  • The bow makes weak spot gauge to last longer and can attack multiple enemies from afar
  • Fi moves by floating midair, can transform into a sword to slash enemies
  • Link meets Fi in the Skyloft's Goddess' temple
  • Ghirahim fights with magical swords, can summon enemies and change place in an instant, likes to toy with his enemies
  • The imprisoned is tall as a mountain and emits damaging waves when it steps
  • Cia twists space-time to summon forth areas from Skyward sword, e.g. Skyloft and Sealed grounds as pictured
  • Pumpkin island is crashed with Skyloft as pictured


About the Author: Austin Dickson

Austin Dickson has been around the Zelda fandom for years. He started Link's Hideaway as a small personal project, which later turned into something of which he never thought possible. He enjoys writing articles, guides, walkthroughs, and developing the different Concealed Gaming network sites.

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