How Ocarina of Time Helped a Girl Through an Illness

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The Legend of Zelda: Ocarina of Time 3D proved to be a savior to one girl who played it while going through an illness. The girl said that if Link could do it - so could she. While many of us probably hold Ocarina of Time dare, this girl cherished it greatly as did I. Check out full quotes from Aonuma about the story after the break...

Since I began working on The Legend of Zelda, what has moved me the most came from a certain fan letter. This letter was from the mother of an elementary school girl, who was hospitalized due to an illness, and she gave her daughter Ocarina of Time so she could play it while rehabilitating.

At first, she felt "this is impossible for me," but over time, she began getting the hang of it. Then one day, she told her mother, "if Link is trying this hard, then I will, too!" as she put more effort into her rehabilitation. And before they knew it, she was back to her healthy self.

After reading the letter, I thought about how Link is someone who is being controlled by the player, but there's also a little something he was able to give back over time [in this case, courage to the little girl].

To think that one could put in more effort after watching Link to do the same, and that such a positive way of thinking arose from the game, is something that makes me very happy.

It's not that we purposely intend that while making games, but the key lies within what the players get to experience in the world.

However, I believe that The Legend of Zelda is a game that can possibly bring out such feelings, and if you could start expecting that from now on, it'd bring me great pleasure!


About the Author: Austin Dickson

Austin Dickson has been around the Zelda fandom for years. He started Link's Hideaway as a small personal project, which later turned into something of which he never thought possible. He enjoys writing articles, guides, walkthroughs, and developing the different Concealed Gaming network sites.

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