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Aonuma Wants to Create a Game With a Player Driven Story

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Zelda producer Eiji Aonuma said in a recent MTV interview that one of his goals as a game creator is to "create a game without a story" that is "defined by the player." No specific mentions of any future Zelda games taking this approach but with Aonuma being the Zelda producer - it just could happen. Check after the break for full quotes from Eiji Aonuma.

"What I really, really want to create, what my ultimate hope or goal is, to create a game without a story - not to say that the story is nonexistent, but it's a story that isn't already created. It's a story that the player, in interacting with the space or environment, creates. So, a story that is defined by the player, not one that is already prepared, and a game that just kind of follows that path, if that makes sense."

About the Author: Austin Dickson

Austin Dickson has been around the Zelda fandom for years. He started Link's Hideaway as a small personal project, which later turned into something of which he never thought possible. He enjoys writing articles, guides, walkthroughs, and developing the different Concealed Gaming network sites.

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