"In that sense, the distance between me and Mr Miyamoto - any producer and Mr Miyamoto - has been expanding, and even I have been taking care of multiple titles simultaneously. But actually Mr Miyamot...
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Rather this new information about Zelda Wii at E3 2010 is a demo or just video is not known. This is what Aonuma had to say about the subject:"Talking first on Wii MotionPlus, I've been working on the...
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Aonuma has stated that he merely plays video games because it is part of his job. He says that he would like to enjoy the games though."Sometimes I hear stories of other developers who play video game...
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"I have an eight-year-old son myself at home, and quite recently he started playing The Phantom Hourglass for DS, because when the software first hit the market he was too young. When he started playi...
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"The Water Temple in the Ocarina of Time was notorious for being very tough to conquer. I am most sorry that it was not easy for you to put on and take off the heavy boots; that all the time you had t...
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"We recently received information from a survey conducted in the US that indicated that, among our female characters, users had a preference for those that were more on the independent side, such as S...
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"One of our lead planners for the game is a programmer, so he has a different, more scientific or mathematical approach, so to say, to creating puzzles. Development team members, including [senior Nin...
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Well, it seems that Aonuma had a hobby of making wooden dolls."At college, I was making wooden dolls. Not simple wooden dolls, but mechanical dolls, ones that were able to play musical instruments, ab...
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"Right now we have just completed Spirit Tracks, [and] I am in the mindset that we have created the most enjoyable Zelda game ever." - Eiji AonumaSo as you can see, Eiji Aonuma has stated that he thin...
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Wired.com: Why trains? Aonuma: In Phantom Hourglass, the game featured a boat since most of the world was water-based. We wanted to keep a similar system in place for Spirit Tracks, but since this ...
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