Breath of the Wild Developers Hosting Panel at GDC 2017

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Breath of the Wild launches for Nintendo Switch and Wii U on March 3rd, 2017. That is just 2 days after a recently announced panel is set to be held at GDC. This panel will feature developers that worked on Breath of the Wild. It is set to be held on March 1st, 2017 at 11 AM PT (we assume Pacific Time seeing as no time zone is mentioned in the press release below and GDC is in San Francisco, California). For more details, check out the press release below...

Nintendo News: The Legend of Zelda: Breath of the Wild Developers to Host GDC Panel

REDMOND, Wash.--(BUSINESS WIRE)-- Three developers behind The Legend of Zelda: Breath of the Wildwill host a panel at the upcoming Game Developers Conference in San Francisco. The panel, “Change and Constant – Breaking Conventions with The Legend of Zelda: Breath of the Wild,” will feature game director Hidemaro Fujibayashi, art director Satoru Takizawa and technical director Takuhiro Dohta. The panel is scheduled to be held 11 a.m. to 12:30 p.m. on March 1 at the Moscone Center.

For decades, The Legend of Zelda series has been recognized as a trailblazer in game design that has influenced countless other games and developers. The latest game in the series, The Legend of Zelda: Breath of the Wild for both the Nintendo Switch and Wii U systems, introduces wide-ranging changes that break with many of the traditional conventions of the franchise. The panel will provide an in-depth look at how these convention-breaking changes were implemented.

The panel will take place two days before Nintendo Switch, Nintendo’s new home system, and The Legend of Zelda: Breath of the Wild launch. For those who are not attending GDC, a video of the panel will be available at // the following week.

For more information about Nintendo Switch, visit // For more information about The Legend of Zelda: Breath of the Wild, visit //

About the Author: Austin Dickson

Austin Dickson has been around the Zelda fandom for years. He started Link's Hideaway as a small personal project, which later turned into something of which he never thought possible. He enjoys writing articles, guides, walkthroughs, and developing the different Concealed Gaming network sites.

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