A Link to the Past 2 Runs at 60FPS

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A Link to the Past Runs at 60 FPS

In the latest issue of EDGE, they released some details about A Link to the Past 2. The game runs at 60FPS and that helps make the 3D effect more stable. Check out more details after the break.

"The game runs at 60FPS, while all the 3D games up till now have run at 30fps. The faster the framerate, the more stable the 3D effect, so 60FPS is a big deal."

It was revealed - like a lot of 3DS game - that the player can play the game with the 3D effect turned off if they desire and all puzzles will still be doable.

"Well, there are players who don't like 3D and always keep it switched off, so there's nothing in the game that absolutely requires 3D, like puzzles that can't be solved without it."

Another piece of information is that the game will feature a lot of things that are new to the series. A "big surprise" is said to happen at the start of the game.

"This new title will feature lots of things that are new to the series; right at the start of the game, there's a big surprise that will shock players. We started out with the new play mechanics, such as Link being able to become a painting and walk along the walls, and then figured out from there how to build a story around them. Rather than forcing elements of the original story into this one, we've instead focused on bringing back the characters, so you can see what happened to them after the events of the first game."

Source

About the Author: Austin Dickson

Austin Dickson has been around the Zelda fandom for years. He started Link's Hideaway as a small personal project, which later turned into something of which he never thought possible. He enjoys writing articles, guides, walkthroughs, and developing the different Concealed Gaming network sites.

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